Stone Age or not, it's still unmistakably a Far Cry game and never really feels like a fresh experience. The flip side is that Primal feels too familiar to really stand out. ![]() ![]() In some ways, it's pretty amazing that the familiar gameplay of Far Cry fits so well in an environment without automatic weapons and off-road vehicles. No cars, no aircraft, and absolutely no radio towers (thankfully). Chris: Cranking back the clock-way back, to 10,000 BC-would seem a good way to take the series in an entirely new direction.
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